
Raul Pla
Intermediate Technical Artist
Hospitalet de Llobregat, Spain
About
Technical artist with 3 years of experience, expert in shader programming and creating custom tools for artists.
I have extensive experience in developing shaders in HLSL for Unity and other engines, creating tools for art programmes such as Substance Painter and 3DS Max, and analysing and resolving technical and graphical issues.
Skills
3D ModelingTechnical ArtShadersUnityPBR TexturingPhysically Based RenderingUnreal Engine
Software proficiency

Blender

3ds Max

Maya

Unity

Substance 3D Painter

Illustrator

Photoshop

Premiere

Unreal Engine

Houdini

EmberGen
Productions
Video Game
Upcoming "Project M"
Year
2025
Role
Technical Artist
Company
Coatsink
Video Game
BlowUp Avenge Humanity
Year
2025
Role
Technical Artist
Company
Half Sunk Games