Raul Pla
Raul Pla
Intermediate Technical Artist
Hospitalet de Llobregat, Spain

About

Technical artist with 3 years of experience, expert in shader programming and creating custom tools for artists.

I have extensive experience in developing shaders in HLSL for Unity and other engines, creating tools for art programmes such as Substance Painter and 3DS Max, and analysing and resolving technical and graphical issues.

Resume PDF

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Skills

3D ModelingTechnical ArtShadersUnityPBR TexturingPhysically Based RenderingUnreal Engine

Software proficiency

Blender
Blender
3ds Max
3ds Max
Maya
Maya
Unity
Unity
Substance 3D Painter
Substance 3D Painter
Illustrator
Illustrator
Photoshop
Photoshop
Premiere
Premiere
Unreal Engine
Unreal Engine
Houdini
Houdini
EmberGen
EmberGen

Productions

    • Video Game
      Upcoming "Project G"
    • Year
      2026
    • Role
      Technical Artist & VFX Artist
    • Company
      Coatsink
    • Video Game
      Upcoming "Project M"
    • Year
      2025
    • Role
      Technical Artist
    • Company
      Coatsink
    • Video Game
      BlowUp Avenge Humanity
    • Year
      2025
    • Role
      Technical Artist
    • Company
      Half Sunk Games

Experience

  • (Freelance) Intermediate Technical Artist at Coatsink
    Barcelona
    November 2022 - Present

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